Tonight's social activity: Dungeons & Dragons. I haven't really done much tabletop gaming in years, and D&D was never my favorite game to begin with, but a co-worker wheedled me into joining his game a few months ago, and, hey, at least it gets me out of the house, right? It's also not the sort of campaign I usually like: very hack 'n' slash dungeon-crawl-y, with characters that are essentially disposable. Very video game. I was always much more into unfolding stories and actual role-playing, but, alas, my crazy work schedule makes trying to participate in that sort of game an exercise in frustration. I've tried.
I feel like I'm finally getting into the spirit of the thing, though. After playing a series of doomed half-assed rogues -- half-assed in part because I found the Pathfinder character creation a little confusing and tended to err on the side of screwing myself over -- and a couple of fighters who could dish it out but not take it, I got some help from some handy character generating software and rolled myself up a half-orc barbarian who is easily the most munchkin thing I've ever played. We'll see how long this one lasts!